Robinhood Chain · Free Mint

Retro
Heroes

5555 heroes escaped from the arcade cabinets of 1978. Six traits, four rarities, ten one-of-one Legends — and every lunar cycle, one randomly drawn holder takes home 70% of the royalties.

Retro Hero — roller disco
Retro Hero — lava lamp tracksuit
Retro Hero — mega mullet and boombox
Retro Hero — solid gold champion
Retro Hero — wireframe on the neon grid
Retro Hero — blockhead with pizza
Retro Hero — ghost with apron
Retro Hero — space helm static
5555 pieces
0 ETH free mint
2 max per wallet
6% creator fee
10 Legends 1/1
★ INSERT COIN ★ 5555 HEROES ★ FREE MINT ★ ROBINHOOD CHAIN ★ 6 TRAITS ★ 4 RARITIES ★ 10 LEGENDS 1/1 ★ ONE JACKPOT EVERY LUNAR CYCLE ★ INSERT COIN ★ 5555 HEROES ★ FREE MINT ★ ROBINHOOD CHAIN ★ 6 TRAITS ★ 4 RARITIES ★ 10 LEGENDS 1/1 ★ ONE JACKPOT EVERY LUNAR CYCLE ★

The project

An arcade that never closed

Retro Heroes gathers 5555 characters born in an era when a hero had to fit in a 48-pixel square. Every one of them is drawn by our own pixel engine — hand-placed pixels, one shared palette, warm light and cool shadow, the way sprites were made when cabinets ruled the world. None of them is a copy of anything: they are originals, dressed in the mustard-avocado-burnt-orange wardrobe that defined an entire decade.

A Retro Hero: mega mullet, disco shades, varsity jacket, boombox on the floor

Free, actually free

No mint price. You only pay gas — and on Robinhood Chain, that's a matter of cents.

Two per person

A strict cap of 2 per wallet in each phase, and minting through another contract is blocked. The goal: many holders, not a few whales.

Royalties come back

The 6% creator fee flows straight into the contract. Every lunar cycle — every 21 days — 70% goes back to one randomly drawn holder.

The mint

Three phases, a single day

The three phases run one after another from a single timestamp written into the contract. Nobody can bring them forward or delay them on the fly.

01

Team

Reserved for the team wallet: 10 pieces set aside for contests, giveaways, and future partnerships. No other wallet can mint during this window.

5 min10 pieces max
02

Holders

Open to allowlisted wallets, based on a snapshot of a partner collection announced before the mint. Your wallet is verified by Merkle proof — instant, no sign-up.

30 min2 max / wallet
03

Public

Open to everyone, with no end date: it stays live until all 5555 are minted. No race, no pointless gas war.

2 max / wallet
What you need: a wallet connected to Robinhood Chain and a little ETH for gas. The exact launch date and time will be announced on our official channels — be wary of any other source.

The rarities

Four tiers, zero approximation

The proportions below are not probabilities: they are exact counts. Every trait is drawn from a pool built in advance, which makes the number of copies exact to the token.

55%
Common
3050 heroes per layer
28%
Uncommon
1553 heroes per layer
13%
Rare
721 heroes per layer
4%
Epic
221 heroes per layer
Every piece also carries a global Tier attribute and a Rarity Rank out of 5545, computed from the combined rarity score of all six traits. The ranking follows the same 55 / 28 / 13 / 4 split — one Tier filter on OpenSea and you see the collection's 222 Epics.

The traits

Six layers, 4,980,360 combinations

The six traits stack in this order: Background, Chassis, Gear, Head, Optics, Power-Up. The combinatorial space is almost a thousand times larger than the collection, so no two heroes are alike.

Background 11 values
  • Mustard ShagCommon
  • Avocado RoomCommon
  • Burnt OrangeCommon
  • Harvest GoldCommon
  • Sunburst RaysUncommon
  • Wood PanelUncommon
  • Checker FloorUncommon
  • Roller DiscoUncommon
  • CRT ScanlinesRare
  • Neon GridRare
  • Cabinet GlowEpic
Chassis 14 values
  • Blocky BodCommon
  • Bean BuddyCommon
  • Stick SpriteCommon
  • Puff TorsoCommon
  • Ghosty ShellCommon
  • Chrome FrameUncommon
  • Velour SuitUncommon
  • WireframeUncommon
  • Bubble GlassUncommon
  • Pixel MeltRare
  • Lava LampRare
  • Static NoiseRare
  • Glitch BodyEpic
  • Solid GoldEpic
Head 14 values
  • Bowl CutCommon
  • Feathered FlickCommon
  • Round DomeCommon
  • Pixel FroCommon
  • Side PartCommon
  • Mega MulletUncommon
  • Big SideburnsUncommon
  • Space HelmUncommon
  • Ghost HeadUncommon
  • Cathode SkullRare
  • Chrome BobRare
  • BlockheadRare
  • Flaming FroEpic
  • Halo RingEpic
Optics 11 values
  • Dot EyesCommon
  • Wide WhitesCommon
  • Sleepy LidsCommon
  • Square StareCommon
  • Aviator TintUncommon
  • Disco ShadesUncommon
  • Visor BarUncommon
  • Spiral EyesUncommon
  • Laser SlitRare
  • Insert CoinRare
  • Game Over EyesEpic
Gear 14 values
  • TurtleneckCommon
  • Bowling ShirtCommon
  • TracksuitCommon
  • Denim VestCommon
  • ApronCommon
  • Sequin JacketUncommon
  • Bell BottomsUncommon
  • Varsity JacketUncommon
  • JumpsuitUncommon
  • Arcade CapeRare
  • Exo HarnessRare
  • Foil SuitRare
  • Champion RobeEpic
  • Neon ArmorEpic
Power-Up 15 values
  • TokenCommon
  • JoystickCommon
  • CassetteCommon
  • Soda CupCommon
  • Score CardCommon
  • Roller SkatesUncommon
  • BoomboxUncommon
  • Pizza SliceUncommon
  • Rotary PhoneUncommon
  • Extra LifeRare
  • Power PelletRare
  • Laser BlasterRare
  • Disco BallRare
  • Golden TokenEpic
  • Rainbow TrailEpic

The jackpot

Every lunar cycle, one holder gets paid

One draw per cycle — every 21 days, enforced by the contract

The 6% creator fee on every resale flows straight into the contract. Each cycle, the contract randomly draws one NFT — not a wallet — and its current owner gets paid. Nothing to claim in advance, nothing to sign, nothing to stake: holding the piece is enough.

Every NFT is weighted by its rarity: an Epic is worth six Commons, a Legend fifteen.

1
Common
2
Uncommon
4
Rare
6
Epic
15
Legend 1/1
70%
to the winner
30%
to the treasury

How the draw stays honest

The randomness comes from a commit-reveal scheme. In other words, the team publicly commits to a secret number before anyone can know who might win, and can never change it afterwards.

  1. The team draws a random secret off-chain and publishes only its fingerprint — the commitment, written into the contract when the round opens.
  2. For 21 days — the length of one cycle, carved into the contract — the pot fills up as resales happen.
  3. When the cycle ends, the team reveals the secret. The contract checks that it matches the fingerprint published 21 days earlier, then locks in the block that will provide the randomness: five blocks ahead. Nobody can know its contents at that moment.
  4. Once that block is mined, anyone can trigger the settlement. The outcome is already sealed: calling earlier or later changes nothing.
  5. 70% goes to the owner of the drawn NFT, claimable whenever they want; 30% goes to the treasury.
Why settle in two steps? If the randomness came from the reveal block itself, the team could wait for a block that suits them. By locking the draw block in advance, that lever disappears: at reveal time the outcome is unpredictable for everyone, and once revealed, it never moves again.
Everything can be recomputed by hand. The secret is published, the draw block is recorded on-chain, and so are the rarity weights: anyone can redo the full calculation and find the winning NFT. The team and treasury wallets are excluded by the contract.

The first moon doesn't rise on command

The very first draw is not at the team's discretion: the contract refuses to open it until three conditions are met, all of them verifiable on-chain by anyone.

1

The mint is over

All 5555 pieces minted, or an official closure written into the contract. Once over, the mint can never be reopened.

2

14 days have passed

A minimum two-week delay after the end of the mint, to let the secondary market settle and the first pot take shape.

3

The pot is real

The contract must have collected at least 0.3 ETH in royalties — the equivalent of roughly 5 ETH in secondary sales. No draw over an empty pot.

These three locks live in the code, not in a promise: the contract's public firstRoundReady() function shows at any time which ones are met. And once the first round opens, these thresholds can never be changed again.

The 1/1s

Ten Legends, ten unique pieces

The first ten tokens are hand-built compositions that share their DNA — but not their look — with the rest of the collection. They carry a single attribute — Legend — bearing their name. Filter on that attribute and you get exactly ten results: impossible to fake.

The Coin Op
01
The Coin Op
The arcade boss. His head is the token — the house always smiles.
Vector Queen
02
Vector Queen
Crowned in gold, drawn in pure wireframe above the neon grid.
Disco Reaper
03
Disco Reaper
Hooded in black, skull lit by the mirror ball. The last dance.
Cathode Kid
04
Cathode Kid
A kid whose TV head broadcasts his own face on a loop.
The Highscorer
05
The Highscorer
Solid gold under his own star. Three initials: AAA. Forever.
Glitch Prime
06
Glitch Prime
Disintegrating into datamosh, RGB split and all. Barely readable — that's the point.
Mama Moog
07
Mama Moog
Silver bouffant, sequin jacket, and a demo tape she mixed herself.
Chrome Cowboy
08
Chrome Cowboy
A chromed drifter under the desert sun, denim vest, one last token.
Insert Coin
09
Insert Coin
A living coin slot, glowing in the dark, begging for one more quarter.
Player One
10
Player One
Red cap, varsity jacket, joystick at his feet. The first hero.

Questions

What we get asked the most

How much does it cost?

The mint is free — 0 ETH. You only pay network fees, which on Robinhood Chain amount to cents.

How do I add Robinhood Chain to my wallet?

Network: Robinhood Chain · chainId 4663 · RPC https://rpc.mainnet.chain.robinhood.com · currency ETH · explorer https://robinhoodchain.blockscout.com. Most wallets can also add it in one click from a connected site.

Can I mint 2 in the Holders phase and 2 more in the Public phase?

Yes. The two counters are independent: an allowlisted holder can end up with four pieces in total. That's deliberate — it's the reward for backing the project early.

How can I be sure the draw isn't rigged?

Because the fingerprint of the secret number is published before anyone can know who will win, and it's written into the contract. At draw time, the contract rejects any secret that doesn't match that fingerprint. The team is left with exactly one possible move: reveal the number it committed to.

And if the team reveals nothing? Three days after the deadline, anyone can settle the draw in its place. The money can never be locked up.

Why "a lunar cycle"? How often is that, exactly?

Every 21 days, precisely — the duration is a constant in the contract, and nobody can speed it up. We call it a lunar cycle because the project runs on the rhythm of a waxing moon: the pot fills while the moon climbs, and the draw lands on the project's full moon. Purists will note that an astronomical lunar cycle lasts 29.5 days — ours is more generous to holders.

When is the first draw?

When three conditions written into the contract are met: the mint is over, at least 14 days have passed since then, and the contract has collected at least 0.3 ETH in royalties (roughly 5 ETH of secondary volume). Not before — even if the team wanted to, the contract would refuse.

You can check the progress yourself by calling firstRoundReady() on the contract from the explorer: the function spells out which conditions are still missing.

What happens if I sell my Retro Hero?

The odds follow the NFT, not the wallet. The buyer picks up the entries attached to the piece the moment the transfer confirms, with zero paperwork. What matters is who holds the NFT at the instant of the draw.

Why draw NFTs rather than wallets?

Because a per-wallet draw rewards scattering: you could just spread your pieces across ten addresses and multiply your odds. By drawing NFTs, a piece carries its entries wherever it sits — impossible to game.

It's also what gives rarity a concrete purpose: an Epic counts six times as much as a Common, and a Legend fifteen times. You can read it straight from the contract.

What is the treasury's 30% for?

The project's running costs: hosting, decentralized image storage, additional artwork, and the contests fueled by the ten pieces the team set aside.

Are the creator fees actually enforced?

The contract declares 6% via the ERC-2981 standard and implements the ERC721-C interface, which lets compatible marketplaces — including OpenSea — reject sales that would bypass the royalty. No standard can enforce it on 100% of existing platforms, but it's the highest level of enforcement available today.

Are there characters from existing games in the collection?

No, and that's deliberate. Every hero is an original creation drawn by our own engine, inspired by arcade aesthetics, never a licensed character. Derivative collections tend to end up delisted — this one is built to last.